BACKEND ENGINEER
Backend software developer with strong expertise in low-latency, high-performance critical systems.
Explore Projects →About Me
I build backend systems that run where milliseconds matter, be it market data feeds, payment rails, risk engines, or order management systems. As a Backend Engineer specializing in low-latency, high-performance systems, I don't settle for code that merely works.
Whether it's a C++ feed handler parsing FIX/SBE at wire speed or a distributed pipeline extracting analytics from billions of events, I build for correctness under load. I'm passionate about distributed systems, observability, and performance profiling.
If you'd like to talk, reach out through the contact form below or check my Bio page, where you can find my CV.
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Featured Projects
A selection of side projects and open-source work.
carimbo
An AI agent that extracts Brazilian NF-e invoice data from DANFE PDFs into typed records, then produces approve, reject, or escalate decisions. It pairs deterministic validation and durable execution with reproducible evaluations.
conan-dev
A reproducible development environment for contributing to the Conan C/C++ package manager, built with Nix and devenv, with automation for managing the Conan submodule, running test suites, and CI via Woodpecker.
conan-flake
A Nix module that bridges Nix and the Conan C/C++ package manager, letting you declare Conan profiles, remotes, and tool requirements as Nix options instead of hand-written config files.
portfolio
This very site: a personal portfolio and blog built with Astro, Tailwind CSS, and React, deployed to Codeberg Pages with a Woodpecker CI pipeline and a Deno Deploy-backed contact form.
system-flakes
A personal NixOS-WSL and Home Manager configuration built with flake-parts, giving a modular, reproducible system setup with Cachix binary caching and NVIDIA/CUDA support.